Method · Vectors
Working with vectors in the Cartesian plane
Write the vector as ; its magnitude is and the unit vector in its direction is .
What this method is for
This method handles a vector once it sits in the Cartesian plane, in component form , or as a column vector . From that form you can read off everything the Vectors chapter asks for: the horizontal part along , the vertical part along , the magnitude (length) , and the unit vector that points the same way but has length .
It answers questions such as 'express in terms of and ', 'find the magnitude of the vector', and 'find the unit vector in the direction of '. Because points and vectors share the same axes, it also turns two coordinates into a directed segment in one clean step.
When to reach for it
Reach for the Cartesian approach whenever a vector is given in component form, as a column vector, or through the coordinates of points. Tell-tale phrases are 'in terms of and ', 'the magnitude of', 'the unit vector in the direction of', or a diagram drawn on labelled - and -axes.
If the question gives two points and , first turn them into position vectors and use to obtain a single . Once a vector is in components, magnitude and direction become pure arithmetic, nothing needs to be measured off a diagram, which is exactly why the Cartesian form is the reliable one to fall back on under exam pressure.
It is also the form the next skills, such as parallel vectors and ratios, build directly upon.
The steps
- 1
Write the vector in component form
Put the vector as . From two points, use , end minus start.
- 2
Read off the components
Identify (the part) and (the part), keeping their signs.
- 3
Find the magnitude
Apply : square each component, add, then take the positive root.
- 4
Find the unit vector
Divide the whole vector by its magnitude: .
- 5
Scale or combine if asked
For , multiply each component by ; to combine vectors, add or subtract matching components.
- 6
Check the result
A unit vector must satisfy ; a magnitude is always positive.
Worked example
The points and are given. (a) Express in terms of and .
(b) Find . (c) Find the unit vector in the direction of .
Show worked solution
Part (a). Write each point as a position vector from the origin and use end minus start.
Part (b). The magnitude is the square root of the sum of the squares of the two components.
Part (c). Divide the vector by its magnitude to keep the direction but make the length .
So , , and the unit vector is . Quick check: , so the unit vector really does have length .
Common pitfalls
- Forgetting the square root, leaving the answer as instead of .
- Reporting a negative magnitude; a length is always zero or positive, so is the non-negative root.
- Squaring a negative component wrongly: , not .
- Dividing only one component by the magnitude when forming the unit vector, instead of the whole vector.
- Reversing a directed segment by writing in place of .
How a teacher helps
The step that quietly costs marks is the magnitude, students square the components correctly, then forget the root or let a stray minus survive under it. In one-to-one lessons our teachers make you write as a fixed template and read the value straight off, so can never turn into and the answer is always the positive root.
We build the unit vector as 'the whole vector divided by its length', then check together that it squares back to . Because SPM Add Math uses analytic marking, a correctly set-up already earns method marks even if the arithmetic slips.
Lessons are taught in English, though the SPM paper is set bilingually. Every teacher on spmaddmath.com.my is experienced, and lessons run online at your own pace.
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Book a Trial ClassFrequently asked questions
How do I find the magnitude of a vector?
Use : square each component, add them, and take the positive square root. For this gives .
What is a unit vector and how do I find one?
A unit vector has length and points in a chosen direction. Divide the vector by its own magnitude: .
You can confirm it by checking that .
How do I get a vector from two points?
Write both as position vectors from the origin, then take end minus start: . Subtract the -parts and the -parts separately.
Can a magnitude be negative?
No. A magnitude is a length, so it is always zero or positive.
The square root in is taken as the non-negative root.
Source:SRC-DSKP-EN