Method · Coordinate Geometry
Finding the area of a polygon from its vertices
List the vertices in cyclic order, put the coordinates in the shoelace array, then take half the absolute value of (sum of down-products) minus (sum of up-products).
What this method is for
This method finds the area of a triangle or any polygon when you know the coordinates of its corners, without needing a base and a height. It uses the shoelace array, a compact way of writing a determinant-style calculation, so that the area drops straight out of the vertex coordinates.
It answers questions such as 'the vertices of a triangle are , and ; find its area', or 'show that the area of quadrilateral is units'. Because the working is purely numerical once the coordinates go in, it is fast and reliable in the exam, and it extends to four, five or more vertices simply by adding more columns to the array.
When to reach for it
Reach for this method whenever a question gives you the coordinates of the corners of a triangle or polygon and asks for its area, or asks you to prove an area equals a certain value or to find an unknown coordinate from a given area. The tell-tale sign is that you are given points, not a base and a height.
It is usually quicker than splitting the shape into right-angled triangles or using , especially when no side is horizontal or vertical. If the area is given and one coordinate is unknown, set the array equal to twice the area and solve for the missing letter.
Just make sure you can list the vertices in order around the shape before you start.
The steps
- 1
List the vertices in cyclic order
Go around the polygon in one direction (anticlockwise is standard) and write the first vertex again at the end so the loop closes.
- 2
Set up the shoelace array
Write the -coordinates along the top row and the matching -coordinates along the bottom row.
- 3
Sum the down-products
Multiply each top term by the bottom term one step to its right and add them: .
- 4
Sum the up-products
Multiply each bottom term by the top term one step to its right and add them: .
- 5
Subtract, take the modulus, halve
Compute . The absolute value keeps the area positive.
Worked example
The vertices of a triangle are , and . Find the area of triangle .
Show worked solution
List the vertices in order and repeat the first one to close the loop, then write the shoelace array with -values on top and -values below.
Add the down-products (top times the next bottom): .
Add the up-products (bottom times the next top): .
Subtract, take the absolute value, and halve.
So the area of triangle is units. As a check, the same value comes from .
Common pitfalls
- Listing the vertices out of cyclic order (jumping across the shape), which produces the wrong area.
- Forgetting to repeat the first vertex at the end, so the final cross-product is dropped.
- Leaving out the absolute value and reporting a negative area, a negative result only means the vertices were listed clockwise.
- Forgetting the factor , which doubles the answer.
- Sign slips when a coordinate is negative, especially inside the up-products.
How a teacher helps
The step students rush is the very first one, writing the vertices in cyclic order and repeating the first at the end. Skip it and every cross-product after is scrambled.
In one-to-one lessons our teachers make you draw a quick sketch and trace the loop with your pen before a single number enters the array, so the order is never in doubt. We then separate the down-sum and the up-sum on two clear lines and reunite them only at the modulus, which is where careless sign errors usually creep in.
Because SPM Add Math uses analytic marking, a correctly built array earns method marks even if one product is mis-multiplied. Every teacher on spmaddmath.com.my is experienced.
Lessons are online and taught in English, at your own pace.
Get 1-to-1 help.
Book a Trial ClassFrequently asked questions
What if my area comes out negative?
A negative value only means you listed the vertices clockwise. Area is always positive, so take the absolute value: .
Both directions give the same size once you apply the modulus.
Does the shoelace array work for quadrilaterals and larger polygons?
Yes. Add every vertex in cyclic order across the top and bottom rows, repeat the first vertex at the end, then take down-products minus up-products as before.
The and the absolute value stay exactly the same.
Do the vertices have to be listed anticlockwise?
Anticlockwise gives a positive value straight away, but either direction is fine because you take the absolute value at the end. What matters is that you go around the shape in one consistent direction, without jumping between non-adjacent corners.
Can I earn marks if I multiply one term wrongly?
Yes. SPM Add Math uses analytic marking, so a correctly set-up array and the correct method, down-products minus up-products, halved, with the modulus, earn method marks even if a single arithmetic slip changes the final number.
Source:SRC-DSKP-EN